





When Ritual Roots and Heaven Affiliated intersect, you get Eleven Eleven: Make a Wish, a healing sanctuary. I was hired for logo work.








Painted 30 illustrations for Zork Nemesis (CD-ROM RPG) featuring as artwork adorning the walls of various in-game buildings, serving as visual clues to solve puzzles.
Zork Nemesis: The Forbidden Lands” is a graphic adventure game released in 1996 by Activision. Departing from the series’ traditional comedic tone, this installment offers a darker, more atmospheric experience.
Collaborated with Virtue Poker during its early stages, creating mockups for poker tables, user interfaces, and game elements. My work focused on designing visually engaging components that enhanced the user experience for this innovative blockchain-powered poker platform.






Worked with Ken Levine on System Shock 2 during its early development phase, producing graphite sketches and a key concept painting for a pitch presentation.
Sometimes I paint memorials for family and friends. RIP, you little doggos.




Commissioned to design a poster for Arthur Miller’s The Crucible at the Marilyn Rodman Performing Arts Center, The Orpheum Theatre in Foxboro, MA (2018).
This artwork brought the play’s intense themes of paranoia and morality to life, setting the tone for an unforgettable theatrical experience.